Epicor Controls

@Bart_Elia et al… please pass it on to the form guys that an EpiProgressBar isnt too much to ask for :stuck_out_tongue:

class EpiProgressBar: ProgressBar
{
//just give me a standard control :exploding_head:
}

Kinetic.

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I dont like my controls to be wrapped in a safe harbor :clown_face:

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In the meantime, you can use the UltraProgressBar:

using Infragistics.Win.UltraWinProgressBar;

//PROGRESS TRACKING
private UltraProgressBar ultraProgressBar1;

//PROGRESS BAR
this.ultraProgressBar1 = new UltraProgressBar();
this.ultraProgressBar1.Location = new System.Drawing.Point(-1000, -1000);
this.ultraProgressBar1.Name = “ultraProgressBar1”;
this.ultraProgressBar1.Visible = true;
UD15Form.Controls.Add(this.ultraProgressBar1);

ugList.DisplayLayout.Bands[0].Columns[“Progress”].EditorComponent = this.ultraProgressBar1;
ugList.DisplayLayout.Bands[0].Columns[“Progress”].MinValue = 0;
ugList.DisplayLayout.Bands[0].Columns[“Progress”].MaxValue = 100;

Thanks Karman - yea, I’m currently using a dynamic standard progress bar, I just wanted a designtime control I could plop on the screen for convenience.