@Bart_Elia et al… please pass it on to the form guys that an EpiProgressBar isnt too much to ask for
class EpiProgressBar: ProgressBar
{
//just give me a standard control
}
@Bart_Elia et al… please pass it on to the form guys that an EpiProgressBar isnt too much to ask for
class EpiProgressBar: ProgressBar
{
//just give me a standard control
}
Kinetic.
I dont like my controls to be wrapped in a safe harbor
In the meantime, you can use the UltraProgressBar:
using Infragistics.Win.UltraWinProgressBar;
//PROGRESS TRACKING
private UltraProgressBar ultraProgressBar1;
//PROGRESS BAR
this.ultraProgressBar1 = new UltraProgressBar();
this.ultraProgressBar1.Location = new System.Drawing.Point(-1000, -1000);
this.ultraProgressBar1.Name = “ultraProgressBar1”;
this.ultraProgressBar1.Visible = true;
UD15Form.Controls.Add(this.ultraProgressBar1);
ugList.DisplayLayout.Bands[0].Columns[“Progress”].EditorComponent = this.ultraProgressBar1;
ugList.DisplayLayout.Bands[0].Columns[“Progress”].MinValue = 0;
ugList.DisplayLayout.Bands[0].Columns[“Progress”].MaxValue = 100;
Thanks Karman - yea, I’m currently using a dynamic standard progress bar, I just wanted a designtime control I could plop on the screen for convenience.